Search results

36 packages found

A simple implementation of A* Pathfinding algorithm for sensory type ninjas.

published 0.1.3 4 months ago
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Comprehensive pathfinding library for grid based games

published 0.4.18 8 years ago
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Comprehensive pathfinding library for grid based games

published 0.4.17 a year ago
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a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption

published 0.2.6 9 months ago
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A phaser3 pathfinding algorithm using heap data structure

published 1.1.2 6 months ago
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A generic path finding library for finding paths and generating flow maps.

published 1.0.1 2 years ago
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Comprehensive pathfinding library for grid based games

published 0.4.19 3 years ago
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A*(a-star) pathfinding in TypeScript

published 1.2.7 a year ago
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Lib allowing you to compare routing algorithm performance for warehouse picker tour.

published 1.0.0 6 years ago
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Comprehensive pathfinding library for grid based games

published 0.0.3 3 years ago
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Comprehensive pathfinding library for grid based games

published 0.4.18 5 days ago
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Efficient implementation of Dijkstra's algorithm, with TypeScript support. This package is designed to be usable in both Node.js and browsers.

published 0.0.3 9 months ago
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A collection of graph algorithms for game development

published 0.7.3 2 months ago
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a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption

published 0.2.6 11 years ago
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A pathfinding algorithm for 2d polygons

published 0.1.3 3 months ago
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a Node.JS implementation for AStar path finding algorithm. This implementation uses primitive data types (Number and Byte/Buffer) to present location and block data that significantly improve the speed and have a good control on memory consumption

published 0.2.6 7 years ago
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Comprehensive pathfinding library for grid based games

published 0.4.18 5 years ago
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excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js

published 0.29.1 22 days ago
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excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js

published 0.29.0-alpha.1 a month ago
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A* search algorithm implementation

published 0.1.0 8 years ago
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